Some Polishing and Unleashing the First Boss!


I've been diving deep into the core mechanics of the game, focusing on optimization and refining the player experience.

I'm thrilled to finally reveal one of the bosses you'll face in the zombie stage: the Grave Digger. This hulking monstrosity is a twisted parody of a cemetery worker, wielding a massive shovel as her weapon. Now, I need to write mechanics for her attacks. She will use her shovel to devastating effect.

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