Not Lazy, Just Busy
Killcraft Boss Rush ยป Devlog
![](https://img.itch.zone/aW1nLzE5NTA5MDA0LmdpZg==/500x/cMdagn.gif)
Hey everyone! It's been few days since my last update, and I want to assure you I haven't been slacking off. Quite the opposite, actually! I've been hard at work expanding the game.
Since my last post, I've created a number of new models and levels. I've completed the procedural level generation system. On top of that, I've also added a portal system that connects the base area to the levels players visit between rounds.
Things are moving quickly, and I'm excited to keep pushing forward. Stay tuned for more updates soon!
Killcraft Boss Rush
Status | In development |
Author | Bearlydev |
Genre | Action |
Tags | Arena Shooter, Co-op, Crafting, Low-poly, Minecraft, Multiplayer, Pixel Art, Singleplayer, Voxel, Zombies |
Languages | English |
More posts
- Missed Deadline & Moving Forward4 days ago
- Basic Procedural Generation For The Arenas18 days ago
- Some Polishing and Unleashing the First Boss!22 days ago
- Enemy AI and First Enemy Implemented!24 days ago
- Core Mechanics Halfway Done25 days ago
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