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Devlog
Killcraft Boss Rush (Game Jam Version)
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Devlog
Some Polishing and Unleashing the First Boss!
January 15, 2025
by
Bearlydev
#Core Mechanics, #Early development
I've been diving deep into the core mechanics of the game, focusing on optimization and refining the player experience. I'm thrilled to finally reveal one of the bosses you'll face in the zombie stage...
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Enemy AI and First Enemy Implemented!
January 13, 2025
by
Bearlydev
#Core Mechanics, #Early development
Today's focus has been on bringing the world to life with some actual threats! I've made significant progress on the enemy side of things. What's Done? Enemy AI System: I've implemented a core AI syst...
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Core Mechanics Halfway Done
January 12, 2025
by
Bearlydev
#Core Mechanics, #Early development
I have been focused on getting the core mechanics nailed down, and I'm about halfway there! What's Done? Basic Player Movement: You can now move around the arena with smooth and responsive first-perso...
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